Was first Messenger 9 beta public dogfood?
Posted by the andyman on Sun 29 Jun 2008 (16:30 GMT)

The Windows Live Messenger 9 beta program closed this week and looking back over the whole experience brought this question back to my mind: was this beta program public dogfood? All signs point to a big "yes" ... [long post alert!]

The actual beta program was designed to gather feedback on the totally new features (animated display pictures, signature sounds, multiple points of presence, etc) and suggestions about what people want from the new version. Releasing a build like they did at the early stage they were at in the development cycle meant that they could get good user input and feedback and actually have time to implement changes and improvements to the software.

This is unlike most of the betas we have been seeing recently (e.g. Windows Live wave 2 beta) where the changes to the software are already mapped out and beta testing only appears to be to check that it doesn't crash on "real-world" PCs and that there are no major bugs. This beta seemed to show a real shift in the way Messenger is developed, which could be attributed to the Sinofsky effect.

Microsoft need to improve their Messenger client to stay on top of the game and what better way of attracting new users (and persuading current ones to keep using it) that including new features that people actually want and not just their own ideas. Despite lots of criticism of the way this Messenger beta was handled, we are being led to believe that big changes have been happening to the software behind the scenes during all this time of unusual inactivity and silence from the development team.

They don't want these major changes and additions to the software leaked to the public and hence weren't too bothered when the things that the public knew about anyway were leaked through news and the leaking of the beta software itself. The leaking of the beta (which could easily have been prevented by Microsoft but surprisingly wasn't) also meant that they could see how the servers coped with the new features - all of which are fairly server intensive - which is one of the purposes of dogfood releases.

The closure of the beta program seems like a logical step at the moment as, with no new version since late November last year, there is nothing really left to test. Not much is known about the next beta version so, as always, everything is left to be seen in the next few months when it is released into the wild, readying itself for a final release with the rest of the Windows Live wave 3 suite in late 2008 (or early 2009).

Want some wildly guessed tips for the new version anyway? Look out for a possible new UI, changes to audio and video chats (including multi-person functionality), Windows Live Groups integration, "Echoes" integration, and Office/Office Live (Workspace) integration (and/or even Live Mesh integration).


Please note: the usual standard blogging disclaimer applies; the views expressed here are the views of the author alone and do not necessarily reflect the views of any of their associated employers, companies or organisations.
Thanks to LiveSide for the image and plethora of links.
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Comments:



Comment by absorbation
Posted on Sun 29 Jun 2008 (20:46 GMT)
It makes things easier to read and take it Andy, I've started using headings to achieve the same effect.

Interesting post, with the rumours the engine is going to be re-coded, I wouldn't be surprised if the last beta was just testing the water.


Comment by the andyman
Posted on Sun 29 Jun 2008 (16:33 GMT)
What do people think about the bold formatting of the key bits of info? I tend to do it in larger posts so that anyone skim reading can easily pick up the main points ...


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